Game projects
Here is my game projects in more detail - what role I was in, how development was, which platform project was developed, and so on.
01
Upcoming project(s)
I possibly sometime in the future will again do some cool game projects, but for now, my heart beats for fullstack development.
02
Bodybuilder Blobfish
PC/Android/IOS (BBA project), 2021 summer
Unity, C# .NET, Visual Studio, Git, GitHub, Scrum
Role: Leader/programmer
In this game, you train blobfish in an underwater gym. You tap your screen rapidly to finish one repetition! After completing one repetition of lifting weights, you get one dollar, which you can use at the in-game shop where you can purchase new cosmetics for blobfish, backgrounds, and colors.
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I was responsible for blobfish behavior and leveling mechanics in this game. Leader/programmer.
03
Fruitin' N' Shootin'
PC/Android/IOS (BBA project), 2021 winter, was published on Google Play Store
Role: Leader/programmer
In this game, you are faced with fruit overflow and your job is to handle the business. You are given the task to handle a slingshot and try to smash as many fruits as possible before it's too late and your health reaches zero!
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I was responsible for player controls and for spawning fruits in this game. Leader/progammer
04
UFO Maniac
PC/Android/IOS (Solo project), 2023 winter
You are a UFO and an absolute maniac! Watch out for the asteroids!
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I was responsible for everything in this game. Solo project using copyright-free assets and sounds.
Unity, C# .NET, Visual Studio, Git, GitHub
05
The Situation
PC VR (BBA project), 2022 fall
Unity, VR, C# .NET, Udemy
Role: Leader/programmer
You spawn on a moon-like planet where you must destroy asteroids flying over you! Shoot the start game target and the game starts rolling. There is a time limit for each round so be quick with it!
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I was responsible for controls and shooting mechanics in this game.
06
Set In Stone
PC, Unreal Engine 5 (BBA project), 2022 winter
Unreal Engine 5, C++, Blueprints, Git, GitLab, AI
Role: programmer
You have to survive the ruthless Stone Age as you have time-traveled back in time. Collect food and build the shelter you always wanted!
I was responsible for AI in this game.
07
Lizard Blizzard
PC (BBA project), 2021 spring
Unity, C# .NET, AI, Visual Studio, Git, GitLab
Role: Leader/programmer
The second game I got to be part of. You control a lizard in various environments such as in a jungle and in ice-age land. You fight off the monsters as you reach the level final boss!
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I was responsible for AI and player behavior and mechanics in this game.
08
Final Salvation
PC (BBA project), 2021 winter
Unity, C# .NET, Visual Studio, Git, GitHub
Role: Leader/programmer
The first game I got to be part of. In this game, you defend your base against various demons, which come in multiple forms and sizes. You place knights on pre-selected positions by clicking them and you can upgrade knights by just clicking them when you've got enough score!
I was responsible for graphics, enemy spawning, pathfinding, and knight behavior in this game.